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Civilization is a sewer. We think that garbage is the corpse of a commodity, because it loses its func- tionality, but we use a lot of 3D models of garbage in video games to decorate the virtual reality. We fill the volcano with residents’ excrement in the city simulation game, and let it erupt to flood the city, and we make a living by scavenging waste on real garbage mountains, earning a few dollars per day. While we refer to crypto currency technology as a decentralized accounting method, we see that centralized capital uses it for asset appreciation. We, we, very, very, tremendously. I came across Battlefield 4 while researching the representation of China in Western video games. Battlefield 4 was released in 2013 and is set in the year 2020 when mainland China is facing an armed coup led by an evil general (a plot point that also led to the game being banned in China). By pure chance, I discovered this game in late 2020 when the world was preoccupied with Covid-19, Trump was continuing to increase economic sanctions against China, and the election farce between him and Biden was in full swing; thus, the virtual world and reality were entangled in my personal experi- ence. To make my response to reality, I cracked the game and recycled the 3D models, especially the garbage models, and I reused them for animation creation. The research then goes on to investigate how the act of production and consumption in vir- tual space interacts with reality structurally and politically.
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